STEP 6: Let's collect user input that we can use to control how the rest of our program runs.
- Click on . Drag out Ask.
- Change the question string to in .ask() to "Do you want to go to Pluto?"
- Change the variable to the left of the equal sign to pluto_ans.
- We use the name pluto_ans to remind us that this variable stores an answer to the question about pluto.
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